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Cc3 blender
Cc3 blender













cc3 blender

dae 3d format is much more flexible and stable than a lot of the other 3d formats out there when it comes to exchanging it as a 3d asset between different applications. dae format and export it to that instead. But this time, instead of exporting to the Wavefront. I must agree in principal with Erik when he says to "fix it in Blender" first. Maybe this already fixes it for you.īut if this fixes it, a good idea is to fix it in blender and flip the sides of your material, especially if you want to use the collision detection / physics of CopperCube. If you select your mesh in CopperCube, go to the 'materials' tab and select the material type (usually, the default is 'Solid'), click "Advanced Settings.".

cc3 blender

I don't know blender, but are there any options you can change for exporting? It looks like your model just has one sided polygons, or the normals are flipped for some of them. Please take a look at my images, it's hard to explain.

cc3 blender

The walls disapears when the camera looks from the inside. When I import it to CopperCube, it looks strange. Ambiera Forum > CopperCube > Help with CopperCube















Cc3 blender